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Notice: Undefined index: dump in /home/bradders/public_html/MMs/SHETviewer.php on line 27
. : rich's bit : : bradders.org : .

SHET viewer for file "MICRO/BEACH/BEACH2.DAT", offset 589002

Not all the info in the SHET is shown here. I can't seem to get the HTML tables to display without a minimum row spacing, so some of the sheets have gaps in. Currently using a heuristic to guess at the locations of the Sheets.

Found 7 sheets

Many sheets have metadata arrays, with one 8-byte entry for each texture square. This page can only show one byte plane from those arrays at a time. Please choose one of the following:

Header

unknownunknown???sheetCount
bechobjs.def bechtims.def 150007

[201] sandtrax at 589035

XYZZ1rXrYrZZ2WidthHeightXSYS
000000007171224224


D=1

D=65518

D=65504

D=65534

D=65513

D=65507

D=65531

D=65499

D=65510

D=65527

D=65504

D=65527

D=65521

D=65500

D=65511

D=65526

D=65505

D=65507

D=65486

D=65506

D=65488

D=65455

D=65477

D=65507

D=65501

D=65513

D=65528

D=65502

D=65511

D=65526

D=65501

D=65527

D=65510

D=65507

D=65451

D=65507

D=65482

D=65518

D=65496

D=65510

D=65516

D=65519

D=65534

D=65476

D=65530

D=65510

D=65494

D=65527

D=65508

D=65511

D=65495

D=65523

D=65517

D=65499

D=65518

D=65521

D=65519

D=65512

D=65500

D=7

D=65498

D=65507

D=65527

D=65535

D=65505

D=65513

D=65511

D=65529

D=65526

D=65530

D=65526

D=65535

D=65521

D=65508

D=65500

D=65533

D=65530

D=65496

D=65500

D=65511

D=65499

D=65498

D=65523

D=65520

D=65503

D=65483

D=65496

D=65506

D=65503

D=65516

D=65489

D=65517

D=65501

D=65500

D=65508

D=65499

D=65486

D=65499

D=65520

D=65517

D=65507

D=65528

D=65508

D=65506

D=65524

D=65476

D=65470

D=65492

D=65496

D=65468

D=65502

D=65493

D=65534

D=65517

D=65530

D=65509

D=65529

D=65520

D=65504

D=65522

D=65494

D=65420

D=65471

D=65498

D=65510

D=65528

D=65509

D=65526

D=65535

D=65520

D=65491

D=65514

D=65535

D=65496

D=65526

D=65506

D=65471

D=65509

D=65517

D=65535

D=65535

D=65496

D=65429

D=65441

D=65475

D=65476

D=65520

D=65523

D=65522

D=65535

D=65526

D=65471

D=65530

D=65513

D=65528

D=65518

D=65494

D=65435

D=65519

D=65518

D=65525

D=23

D=80

D=52

D=25

D=28

D=65509

D=65529

D=65474

D=65490

D=65524

D=34

D=65529

D=65452

D=65530

D=65528

D=11

D=23

D=65466

D=65513
ABCDE
11110

Flat continues at 609243 for 41228 bytes

12
00

A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.

00000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000
00777077777000077770777000707000700070077000077000007000000770770070000
00777777777777777777777777777777777777777777777777777777777777777770000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000077000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000077000
00070000000000000000000000000000000000000000000000000000000000000077000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000077000
00070000000000000000000000000000000000000000000000000000000000000077000
00070000000000000000000000000000000000000000000000000000000000000077000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000070000
00770000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000008880000080000000000000070000
00070000000000000115800000000000000000000051000000000c55100000000070000
00070000000000000550001150000000000000000815000000000081100000000070000
00770000000000000815000508000000008800008080000000000000000000000070000
00770000000000000810000080800000051000011800000000000000000000000070000
00070000000000000000000008080000815000000000000000000000000000000070000
00070000000000000000000000808008080000000000000000000000000000000070000
00070000000000000000000000081880800000000000000000000000000000000070000
00070000000000000000000000005118000000000000000000000000000000000070000
00070000000000000808000000000551000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000001800000000070000
00070000000000000118000000000000000000000000000000000881800000000070000
00070000000000000181800000000000000000000000000000000848000000000070000
00070000000000000008080000000000000000081088008800000180000000000070000
00070000000000000001511000880000088000008011000000000000000000000077000
00070000000000000000080000000000000000000000000000000000000000000077000
00070000000000000000000000000000000000000000000000000000000000000077000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000077000
00070000000000000000000000000000000000000000000000000000000000000077000
00077000000000000000000000000000000000000000000000000000000000000077000
00070000000000000000000000000000000000000000000000000000000000000077000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000077000
00070000000000000000000000000000000000000000000000000000000000000070000
00070000000000000000000000000000000000000000000000000000000000000077000
00077777777777777777777777777777777777777777777777777777777777777770000
00000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000

Now objects and weapons at 649573

ObjtCount
39
XrotYrotZrotZero1XposYposZPosZeroOBJTtypeone1isSolidDunno
0010210963299690017110
00102101059899680017110
0020109231102410028110
0013110492898972404110
03120201203870590036100
0143301111461310027110
014330887366350013110
0-12460358774080040110
0-1246044996965003911-10
-2-55910852781620040110
00-4860894478550040110
00-486010003671815011110
00-171606947109760031110
2114200745498660020110
2110320612910188001711-50
00890127798146005110
00-10240453594860035110
00-102401037093010012110
0010390773610194001711-50
00-106601211194310016110
0022904556104490050110
00229011337102750013110
012460549662500010100
00721036686273002010
00721036958700006110
007210455388150010100
0000760264920040110
0000513669080035110
00-1690718368060040110
00-9420572270400048100
00005157106050051110
00004941105720052110
0035301210877290010100
006980114846594006110
00005838777618011110
-12001144011086009110
-12-19330460911661006110
004710672775050010100
0000779274510015110
WeapCount
3
SomethingTypeXposYposZPosZero
1115141630200
13112698923000
518167718900

[202] planksht at 650471

XYZZ1rXrYrZZ2WidthHeightXSYS
56826551-14000-73012256494

ABCDE
10001

Flat continues at 650523 for 22 bytes

12
00

A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.

0
0

Now objects and weapons at 650541

ObjtCount
0
WeapCount
0

[207] bikinish at 650545

XYZZ1rXrYrZZ2WidthHeightXSYS
118136506-100000010206060


D=65529

D=65530

D=65526

D=65527

D=65522

D=65522

D=65501

D=65506

D=65529

D=65533

D=65514

D=65506

D=65497

D=65526

D=65508

D=65502

D=65506

D=65526

D=65511

D=65502

D=65520

D=65528

D=65509

D=65519

D=65523

D=65528

D=65528

D=65532

D=65530

D=65522

D=2

D=65520

D=65499

D=65521

D=65525

D=65515

D=65501

D=65509

D=65525

D=65526

D=65510

D=65494

D=65505

D=65526

D=65528

D=1

D=65532

D=65493

D=65494

D=65505

D=65525

D=65528

D=2

D=65491

D=65493

D=65511

D=65527

D=65524

D=65528

D=65513

D=65508

D=65512

D=65523

D=65527

D=65528

D=65526

D=65523

D=65507

D=65528

D=65515

D=65526
ABCDE
11101

Flat continues at 651389 for 1606 bytes

12
222255

A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.

0000000000
0000000000
0000000000
0000000000
0000000000
0000000000
0000000000
0000000000
0000000000
0000000000
0000000000
0000000000
0000000000
0000000000
0000000000
0000000000
0000000000
0000000000
0000000000
0000000000

Now objects and weapons at 652991

ObjtCount
0
WeapCount
0

[208] shellsht at 652995

XYZZ1rXrYrZZ2WidthHeightXSYS
4288871900002840668080


D=65532

D=65532

D=65532

D=65531

D=65531

D=65526

D=65526

D=65531

D=65521

D=65496

D=65481

D=65496

D=65525

D=65531

D=65526

D=65521

D=65516

D=65501

D=65526

D=65526

D=65526

D=65521
ABCDE
11101

Flat continues at 653183 for 294 bytes

12
226255

A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.

000000
000000
000000
000000
000000
000000

Now objects and weapons at 653473

ObjtCount
0
WeapCount
0

[209] shellsh2 at 653477

XYZZ1rXrYrZZ2WidthHeightXSYS
5234636200007870668080


D=65532

D=65532

D=65532

D=65531

D=65531

D=65526

D=65526

D=65531

D=65521

D=65496

D=65481

D=65496

D=65525

D=65531

D=65526

D=65521

D=65516

D=65501

D=65526

D=65526

D=65526

D=65521
ABCDE
11101

Flat continues at 653665 for 294 bytes

12
226255

A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.

000000
000000
000000
000000
000000
000000

Now objects and weapons at 653955

ObjtCount
0
WeapCount
0

[210] shelsht3 at 653959

XYZZ1rXrYrZZ2WidthHeightXSYS
6442751900005580668080


D=65532

D=65532

D=65532

D=65531

D=65531

D=65526

D=65526

D=65531

D=65521

D=65496

D=65481

D=65496

D=65525

D=65531

D=65526

D=65521

D=65516

D=65501

D=65526

D=65526

D=65526

D=65521
ABCDE
11101

Flat continues at 654147 for 294 bytes

12
226255

A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.

000000
000000
000000
000000
000000
000000

Now objects and weapons at 654437

ObjtCount
0
WeapCount
0

[211] shelsht4 at 654441

XYZZ1rXrYrZZ2WidthHeightXSYS
11818777400006280668080


D=65532

D=65532

D=65532

D=65531

D=65531

D=65526

D=65526

D=65531

D=65521

D=65496

D=65481

D=65496

D=65525

D=65531

D=65526

D=65521

D=65516

D=65501

D=65526

D=65526

D=65526

D=65521
ABCDE
11101

Flat continues at 654629 for 610213 bytes

12
226255

A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.

000000
000000
000000
000000
000000
000000

last sheet: printing waypoint table at 654919:

last sheet was preceeded by a bump array. ptr++

Next int16 is 0, assuming array of 2*0 bytes:

ImgCount
3072
Attempted to read outside file! Offset=675836 len=8