SHET viewer for file "MICRO/SCHOOL/SCHOOL2.DAT", offset 484236
Not all the info in the SHET is shown here. I can't seem to get the HTML tables to display without a minimum row spacing, so some of the sheets have gaps in. Currently using a heuristic to guess at the locations of the Sheets.
Found 17 sheets
Many sheets have metadata arrays, with one 8-byte entry for each texture square. This page can only show one byte plane from those arrays at a time. Please choose one of the following:
Header
| unknown | unknown | ? | ? | ? | sheetCount |
| schlobjs.def |
schltims.def |
1 | 500 | 1 | 17 |
[202] floorsht at 484269
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
| 0 | 0 | 1500 | 0 | 0 | 0 | 0 | 0 | 12 | 12 | 1000 | 1000 |
Flat continues at 484889 for 1246 bytes
A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | f | f | f | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | f | f | f | f | 0 | 0 | 0 | 0 |
| 0 | 1b | 0 | 0 | f | f | f | 0 | 0 | 0 | 0 | 0 |
| 0 | c0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 1b | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Now objects and weapons at 486043
| Xrot | Yrot | Zrot | Zero1 | Xpos | Ypos | ZPos | Zero | OBJTtype | one1 | isSolid | Dunno |
| 0 | 0 | 0 | 0 | 6803 | 3810 | 1500 | 0 | 64 | 0 | 1 | 101 |
| 0 | 0 | 0 | 0 | 6803 | 5643 | 1500 | 0 | 64 | 0 | 1 | 100 |
| 0 | 0 | 0 | 0 | 4960 | 5653 | 1500 | 0 | 64 | 0 | 1 | 102 |
| 0 | 0 | 0 | 0 | 4976 | 3811 | 1500 | 0 | 64 | 0 | 1 | 101 |
[203] tabletp1 at 486135
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 29 | 7 | 256 | 256 |
Flat continues at 486991 for 2248 bytes
A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0 | 0 |
| 0 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 8 | 0 | 0 | 1 | 8 | 0 | 0 | 1 | 0 | 0 | 0 | 8 | 0 | 8 | 0 |
| 0 | 0 | 0 | 0 | 1 | 8 | 0 | 8 | 0 | 0 | 5 | 0 | 0 | 8 | 0 | 8 | 0 | 8 | 0 | 8 | 8 | 0 | 0 | 0 | 0 | 0 | 8 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 1 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 5 | 1 | 1 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 8 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 1 | 0 |
| 0 | 0 | 0 | 0 | 8 | 1 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 1 | 0 | 0 | 1 | 8 | 0 | 0 | 0 | 0 | 1 | 8 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0 | 0 | 8 | 1 | 0 | 0 | 0 | 0 | 1 | 0 | 0 |
Now objects and weapons at 488617
| Xrot | Yrot | Zrot | Zero1 | Xpos | Ypos | ZPos | Zero | OBJTtype | one1 | isSolid | Dunno |
| 0 | 0 | -1057 | 0 | 2701 | 207 | 0 | 0 | 63 | 1 | 1 | 0 |
| 0 | 0 | -1024 | 0 | 4191 | 58 | -110 | 0 | 66 | 0 | 0 | 0 |
| 0 | 0 | 397 | 0 | 4095 | 671 | 0 | 0 | 30 | 1 | 1 | 0 |
| 0 | 0 | 397 | 0 | 3904 | 914 | 0 | 0 | 34 | 1 | 1 | -100 |
| 0 | 0 | 1081 | 0 | 6633 | 3578 | 0 | 0 | 51 | 0 | 1 | 0 |
| 0 | 0 | 1081 | 0 | 6713 | 2628 | 0 | 0 | 52 | 0 | 1 | 0 |
| 0 | 0 | 1081 | 0 | 6793 | 1678 | 0 | 0 | 53 | 0 | 1 | 0 |
| 0 | 0 | -1024 | 0 | 5497 | 4049 | 0 | 0 | 53 | 0 | 1 | 0 |
| 0 | 0 | -1024 | 0 | 5497 | 3089 | 0 | 0 | 52 | 0 | 1 | 0 |
| 0 | 0 | -1024 | 0 | 5497 | 2129 | 0 | 0 | 51 | 0 | 1 | 0 |
| 0 | 0 | -1752 | 0 | 5123 | 550 | 0 | 0 | 27 | 1 | 1 | 0 |
| 0 | 0 | 1093 | 0 | 2793 | 568 | 0 | 0 | 29 | 1 | 1 | 0 |
| 0 | 0 | -164 | 0 | 3233 | 566 | 0 | 0 | 31 | 1 | 1 | -100 |
| 0 | 0 | -1314 | 0 | 3454 | 1444 | 0 | 0 | 2 | 1 | 1 | 0 |
| 0 | -1 | -915 | 0 | 5382 | 1271 | 0 | 0 | 14 | 1 | 1 | 0 |
| 0 | -1 | 1272 | 0 | 4971 | 1012 | 0 | 0 | 13 | 1 | 1 | 0 |
| 0 | -1 | 833 | 0 | 4530 | 1229 | 0 | 0 | 19 | 1 | 1 | 0 |
| 0 | -1 | 1410 | 0 | 2499 | 1047 | 0 | 0 | 10 | 1 | 1 | 0 |
| 0 | -1 | 1410 | 0 | 2163 | 1659 | 0 | 0 | 43 | 1 | 1 | 0 |
| 0 | -1 | 1052 | 0 | 2706 | 1507 | 0 | 0 | 12 | 1 | 1 | 0 |
| 0 | 0 | -231 | 0 | 6435 | 622 | 0 | 0 | 24 | 1 | 1 | 0 |
| 0 | 0 | -231 | 0 | 5560 | 1539 | 0 | 0 | 16 | 1 | 1 | 0 |
| 0 | 0 | 401 | 0 | 5857 | 443 | 0 | 0 | 32 | 1 | 1 | -100 |
| 0 | 0 | 351 | 0 | 6741 | 954 | 0 | 0 | 11 | 1 | 1 | 0 |
| 0 | 0 | 0 | 0 | 1531 | 1053 | 0 | 0 | 28 | 1 | 1 | 0 |
| -6 | 0 | -177 | 0 | 1493 | 675 | 0 | 0 | 33 | 1 | 1 | 0 |
| 0 | 0 | -1896 | 0 | 680 | 1031 | 0 | 0 | 45 | 1 | 1 | 0 |
| Something | Type | Xpos | Ypos | ZPos | Zero |
| 2 | 1 | 6068 | 594 | 0 | 0 |
| 14 | 1 | 5425 | 1364 | 0 | 0 |
[204] tabletp2 at 489239
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
| 4864 | 3706 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 8 | 256 | 256 |
Flat continues at 489539 for 606 bytes
A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.
| 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 |
| 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0 |
| 0 | 0 | 0 | 0 | 0 | 8 | 0 | 8 |
| 0 | 0 | 0 | 8 | 0 | 8 | 5 | 0 |
| 0 | 1 | 5 | 1 | 0 | 0 | 8 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Now objects and weapons at 490053
| Xrot | Yrot | Zrot | Zero1 | Xpos | Ypos | ZPos | Zero | OBJTtype | one1 | isSolid | Dunno |
| 0 | 0 | 815 | 0 | 5760 | 4935 | 0 | 0 | 44 | 1 | 1 | 0 |
| 0 | 0 | 815 | 0 | 6096 | 4422 | 0 | 0 | 21 | 1 | 1 | -100 |
| 0 | 0 | 815 | 0 | 6581 | 5550 | 0 | 0 | 16 | 1 | 1 | 0 |
| 0 | 0 | -211 | 0 | 5261 | 4561 | 0 | 0 | 10 | 1 | 1 | 0 |
[206] rulersht at 490145
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
| 5425 | 1603 | -3 | 0 | 0 | 0 | 0 | 0 | 1 | 4 | 144 | 620 |
Flat continues at 490205 for 38 bytes
A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.
Now objects and weapons at 490239
[207] rulasht2 at 490243
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
| 6728 | 1613 | -3 | 0 | 0 | 0 | -55 | 0 | 1 | 4 | 144 | 620 |
Flat continues at 490303 for 38 bytes
A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.
Now objects and weapons at 490337
[208] newwall1 at 490341
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
| 0 | 0 | -1572 | 0 | -1024 | 0 | 0 | 0 | 46 | 12 | 256 | 256 |
Flat continues at 492593 for 6 bytes
[209] wallsht2 at 492599
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
| 0 | 6396 | -1572 | 0 | 0 | 1024 | 1024 | 0 | 25 | 12 | 256 | 256 |
Flat continues at 493843 for 6 bytes
[210] booksht1 at 493849
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
| 5732 | 4257 | -21 | 0 | 84 | 0 | 195 | 0 | 1 | 1 | 586 | 540 |
Flat continues at 493897 for 14 bytes
A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.
Now objects and weapons at 493907
[211] sidesht1 at 493911
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
| 0 | 1790 | 0 | 0 | -1024 | 0 | 0 | 0 | 29 | 5 | 256 | 256 |
Flat continues at 494535 for 6 bytes
[212] sidesht2 at 494541
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
| 4864 | 5754 | 0 | 0 | -1024 | 0 | 0 | 0 | 4 | 1 | 512 | 256 |
Flat continues at 494601 for 6 bytes
[213] sidesht3 at 494607
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
| 4864 | 3706 | 0 | 0 | -1024 | -1024 | 0 | 0 | 4 | 1 | 512 | 256 |
Flat continues at 494667 for 6 bytes
[214] sidesht4 at 494673
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
| 6912 | 3706 | 0 | 0 | 1024 | 0 | 2047 | 0 | 4 | 1 | 512 | 256 |
Flat continues at 494733 for 6 bytes
[215] sidesht5 at 494739
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
| 6912 | 5752 | 0 | 0 | -1024 | 1024 | 0 | 0 | 4 | 1 | 512 | 256 |
Flat continues at 494799 for 6 bytes
[216] sidesht6 at 494805
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
| 7424 | 1794 | 0 | 0 | -1024 | 1024 | 0 | 0 | 7 | 5 | 256 | 256 |
Flat continues at 494989 for 6 bytes
[217] closetss at 494995
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
| 0 | 1792 | 1490 | 0 | 0 | 0 | 0 | 0 | 29 | 1 | 256 | 256 |
Flat continues at 495155 for 238 bytes
A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Now objects and weapons at 495389
[218] attrsht1 at 495393
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
| 7405 | 2049 | 1490 | 0 | 0 | 0 | 1024 | 0 | 8 | 1 | 256 | 256 |
Flat continues at 495469 for 70 bytes
A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.
Now objects and weapons at 495535
[219] attrsht2 at 495539
| X | Y | Z | Z1 | rX | rY | rZ | Z2 | Width | Height | XS | YS |
| 7143 | 0 | 1496 | 0 | 0 | 0 | 0 | 0 | 16 | 2 | 256 | 256 |
Flat continues at 495711 for 500525 bytes
A is non-zero, printing camera / bump map array, showing only something to do with the corners? No immediately noticeable difference when zeroed out.
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
last sheet: printing waypoint table at 495969:
last sheet was preceeded by a bump array. ptr++
Next int16 is 0, assuming array of 2*0 bytes:
Attempted to read outside file! Offset=511998 len=8